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Meshing 3D points returned from QueryVertices()

lquad
New Contributor I
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GoodEvening,

I'm here again asking for your help,

I'm a student stuck on his project, my supervisor asked me to obtain a mesh (at runtime, C++) from the "cloud of points" obtained from the QueryVertices() function.

I'm searching for a solution by myself but I'm asking just to be sure that no one has done this before.

I want to be sure of not reinvent the wheel.

So, there is something that can be usefull for my problem (everyhing, from official functions in the SDK or some scratch of codes etc)

Thanks.

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idata
Employee
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Hi andakkino,

Thanks for your interest in the Intel® Realsense™ Platform.

Personally, I don't have too much experience creating a mesh from "cloud points". Nevertheless, I found this article where it explains how to create a mesh from depth data https://software.intel.com/en-us/articles/perceptual-computing-generating-3d-from-depth-data Perceptual Computing : Generating 3D From Depth Data | Intel® Software , maybe you could use this code as a reference in order to create your mesh from "cloud points".

Hope you find this information useful, have a nice day!

Best Regards,

 

-Jose P.

 

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idata
Employee
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Hi andakkino,

 

 

Do you have any more questions? Please let us know in order to assist you.

 

 

We will be waiting for your reply, have a nice weekend!

 

 

Best Regards,

 

-Jose P.
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