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Problem with implementation of Object Recognition in Unity with R200

MDamm
Beginner
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Hi,

I am developing a Unity project in which I would like to implement the Object Recognition functionalities of the R200 camera.

For the Object Recognition I used the RF_ObjectRecognition.cs project in the SDK (I am using the RealSense SDK 2016R2) and the documentation as reference. The example project works well when I start it from the SDK Sample Browser.

Unfortunatly Unity always crashes when I try to apply the settings i have made for the RecognitionConfiguration of the Object Recognition Module with ApplyChanges().

I am including a textfile with the code that is relevant to my problem the last line is where it crashes.

Thank you in advance!

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idata
Employee
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Hello nnammad,

 

 

Thanks for contacting Intel customer support.

 

 

The Object recognition in the R200 camera is in preview stage and the support we can provide to it is very limited. The sample is provided as is and may not work flawlessly. The information about the object recognition been in preview stage can be found on the following link:

 

 

http://registrationcenter-download.intel.com/akdlm/irc_nas/9078/release_notes_RealSense_SDK_2016_R2.pdf

 

 

In the following link you will find the sample code for object recognition as provided by Intel:

 

 

https://software.intel.com/sites/landingpage/realsense/camera-sdk/v1.1/documentation/html/index.html?doc_or_general_procedure.html

 

 

The following link has a Hand toolkit for Unity, you will find the latest Unity3D package and you can also use the code as an example for your application.

 

 

https://github.com/ReiiYuki/Intel-Realsense-Hand-Toolkit-Unity

 

 

Hope this information helps you.

 

 

Best Regards,

 

Juan N.

 

 

MDamm
Beginner
274 Views

Hello,

sorry for the late reply. I was able to detect the error in my script.

I based it on another project where I used the SenseManager Callback Functions.

Now I am using the SenseManager Procedural Functions and with those it works fine.

Thanks for the help.

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