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Hey Guys i have a question.
Currently i am dealing with depth cameras.
i want to use lasertriangulation especially with structured light, like some of the realsense kameras.
i try to figure out an algorithm to not triangulate every dot, (would be possible of course) but to have a more efficent code, like using lines of pixels instead of pixelpoints. somebody got an idea how this is passed by the Intel RealSense?
Would be awesome to get a hint!
greetings
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If you are planning on using the current generation of 400 Series stereo cameras for triangulation, section 3 of the document below offers an equation for doing so using the camera's focal length and baseline.
http://www.dis.uniroma1.it/~iocchi/stereo/triang.html Stereo Vision: Triangulation
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If you are planning on using the current generation of 400 Series stereo cameras for triangulation, section 3 of the document below offers an equation for doing so using the camera's focal length and baseline.
http://www.dis.uniroma1.it/~iocchi/stereo/triang.html Stereo Vision: Triangulation
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