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how is the depth measuring optimized?

HStei3
Beginner
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Hey Guys i have a question.

Currently i am dealing with depth cameras.

i want to use lasertriangulation especially with structured light, like some of the realsense kameras.

i try to figure out an algorithm to not triangulate every dot, (would be possible of course) but to have a more efficent code, like using lines of pixels instead of pixelpoints. somebody got an idea how this is passed by the Intel RealSense?

Would be awesome to get a hint!

greetings

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MartyG
Honored Contributor III
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If you are planning on using the current generation of 400 Series stereo cameras for triangulation, section 3 of the document below offers an equation for doing so using the camera's focal length and baseline.

http://www.dis.uniroma1.it/~iocchi/stereo/triang.html Stereo Vision: Triangulation

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MartyG
Honored Contributor III
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If you are planning on using the current generation of 400 Series stereo cameras for triangulation, section 3 of the document below offers an equation for doing so using the camera's focal length and baseline.

http://www.dis.uniroma1.it/~iocchi/stereo/triang.html Stereo Vision: Triangulation

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